Safety & Privacy

Built around local screen recognition.

Peraphite is designed as a local Windows assistant. This page explains what it does, what it does not do, and what data may be involved during licensing and support.

Local processing

Screen recognition and assistant logic run locally on the user's Windows PC.

No game-file modification

Peraphite interacts through screen recognition and standard Android input via LDPlayer. It does not patch, inject into, or modify game files.

No game password required

Peraphite does not require the user's game password.

Official release signing

Official release builds will be digitally signed so users can verify the publisher and detect modified files. This is in preparation for public releases.

Controlled runtime

The interface exposes START/STOP state, runtime status, and logs. Stop requests are handled carefully, but no software can promise perfect behavior in every game state.

License privacy

License validation uses only the minimum data required for activation, device validation, and subscription status. Payment-provider details are not described until integration is finalized.

Data handling

What stays local and what may be sent.